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Wesnoth Units database

Order Knight

(image)

The Ceresian Order Knights are an unusual order. Instead of accepting noblemen, they recruit exclusively from the clergy, selecting the most zealous of the acolytes. While they are not as formidable fighters as the Knights Errant alongside whom they serve, their magical powers and healing skills more than make up for this deficit.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of basic healing.

Advances from: Acolyte
Advances to: Knight Raetian
Cost: 34
HP: 38
Movement: 8
XP: 76
Level: 2
Alignment: lawful
IDCeresian Order Knight
Abilities: heals +4
(image)morning-star
impact
11 - 2
melee
(image)invocation
arcane
6 - 3
ranged
magical
Resistances:
blade20%
pierce-20%
impact30%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Cave320%
Coastal Reef-100%
Deep Water10020%
Flat140%
Forest230%
Frozen230%
Hills240%
Impassable10040%
Mountains350%
Mushroom Grove420%
Sand230%
Shallow Water320%
Swamp420%
Unwalkable10020%